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Thanks to its black hole passive ability, it can temporarily tank bloons (excluding Boss Bloons and Lych-Souls) without losing lives, equivalent to instakilling leaking bloons but without the income gain. Legend of the Night is the second-most powerful tower in the entire game (excluding paragons), second to the True Sun God and its special variant ( Vengeful True Sun God). This upgrade's prices (or included crosspath's prices) are affected by the following MK: Better Sell Deals Strategy Summary Listed prices exclude external buffs, any sacrifices, and Monkey Knowledge. Portal has no set targeting, merely just absorbing passing bloons with no life loss.Ĭosts Updated as of Version 38.0. Legend of the Night's portal is considered a retaliation that is only triggered when bloons reach 100% progress (i.e. Legend of the Night can access Camo Prioritization, allowing all its attacks to prioritize Camo Bloons over other types when this secondary targeting option is active.
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Legend of the Night targets bloons using the standard targeting priorities. This Black Hole ability prevents any life loss from leaks for 8 seconds, on a 3 minute tracking cooldown (as in, selling and repurchasing Legend of the Night does not reset the cooldown). Legend of the Night has 10 for base damage (+8 vs MOABs, and +4 vs Ceramics), +4 range (for 57 total), and +15 pierce (for 23 total) as well as gaining a unique ability that triggers on Bloon leakage.
Bloon td6 tier 5 sun god upgrade#
In its upgrade portrait it also has one of its feet on a rock in a similar manner to the Avatar of Wrath. Its chest armor now bears a lighter grey section between two dark grey, almost black sections, and its shoulder pads are rather pronounced. The Legend of the Night wears a bulkier suit than its predecessor, with a more fully-formed cowl and bat-shaped cape, and pronounced utility pouches on its belt. Base damage increases by +8 (from 2 to 10), and deals +13 damage to MOAB-class Bloons, +4 to Ceramic Bloons, and +4 damage to Camo Bloons. As well as that, the tower also becomes much stronger by increasing range by +4 (from 53 units to 57 units), pierce by +15 (from 8 to 23), and further increasing multiple damage stats. It also keeps the Darkshift ability from its previous upgrades which allows it to instantly teleport to any valid location on the map. The bloons that enter the portal while it is up will not take lives, but the one that causes the portal to appear will not either. The black hole ability absorbs the first bloons that leak and prevents the player from losing any lives for 8 seconds before disappearing, and it has a long global cooldown of 3 minutes.
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It gains a passive ability that summons a black hole at the end of the track if any non-special bloon escapes, (including all MOAB-class Bloons, even BADs, but not Boss Bloons or Golden Bloons). Legend of the Night (also referred to as LotN) is the last upgrade on the third path for the Super Monkey in Bloons TD 6.
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